Samsung offers a variety of different types of devices that can record DVDs and play them back. It is good when looking for a Samsung DVD recorder to compare options and to also see how these have prices that are very affordable. here is a look at some of the different types of options Samsung has to offer.

To get an idea of what features a Samsung DVD recorder can work with it helps to compare the different models that the company has to offer by looking at a few reviews. first there is the R155, one of the most popular models from Samsung to see. this is a recorder that can work with 1080i or 720p digital video signals and can upconvert images into these signals thanks to the HDMI connection that the recorder works with. It also offers a DV input on its front that allows for the player to connect to a digital camcorder. When this works the camcorder’s data can be recorded directly onto a disc.

The next of the options that Samsung has made available is the VR375. like the R155 model it can work to upconvert images but this model can work up to the 1080p level. It is also versatile in that it has a built in VCR that can read and record VHS tapes. the DVD and VHS combo is very useful in that the player can record those tapes onto a DVD disc. It can also support DivX discs. a decoder for Dolby Digital and DTS audio signals is also included here.

The Samsung R100 is more of a basic type of recorder but it does have some convenient features that make it easy to use. for instance, it works with a One Touch Recording button on its front. this button works in that the materials on a television set can be immediately recorded onto a disc right from the R100 player.

While there are many differences that can be seen through different reviews and places that compare these players these Samsung DVD recorder options do work with some similarities. for instance, these can work as players for a massive variety of DVDs including DVD-RAM and DVD-RW discs. they can work as combo players that can play back CDs as well. each device can also work with a number of connection setups that work with VCR and television devices of all sorts.

A convenient thing about all of these recorders and players is that they are cheap players to get. for instance, a typical VR375 can cost around $180 while a R155 can cost $135. these prices are easy for anyone to afford.

A Samsung DVD recorder is one that can work with all sorts of great features. It can come in many forms that work with different types of needs while offering prices that are cheap and easy to handle. From the VCR and DVD combo of the VR375 to the simplistic R100 there is a Samsung device for anyone’s needs.

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Where: Nintendo Connection, Myer Sydney.

When: ~6PM until ~9PM February 10, 2011. though I probably left at ~7PM.

Event: 3DS Preview thing.

The day began unlike most days as this would be the one day I have off TAFE (Technical College) due to awesome timetabling by the I.T staff at the campus I attend to become educated. I awoke at approximately 1PM, due to an alarm error on my phone, and proceeded to take a hot and steamy shower to make myself clean and to remove the trace-amounts of beard I may or may not have growing in strange patches on my face. Upon exiting the shower I did stuff that I don’t quite remember, though, I’m sure I had some kind of chicken for lunch (it may or may not have been alien). I left home at ~3:20PM to catch the bus to my local train station.

After waiting ~45 minutes for my bus to arrive (seriously, bus company that I’m not going to mention the name of, stick to your timetable! Buses are to come on the time that they are announced to arrive at, not way before or way after… on… freaking… time!) it finally does and I board it and it’s all good. the bus trip itself was largely uneventful, but my trusty MP4 player came in handy and I rocked out to Galneryus. I probably shouldn’t headbang on public transport though (not that anything bad or embarrassing happened this time, it’s just some kind of weird reflex that I have no control over). anyways, after the ~20minute bus trip, I finally arrive at the train station.

I make a small detour to the local shopping center to grab some cash to spend on stuff and in-case of emergency, stop in at the 7/11 for some drinks/snacks then make my way to the train station. I sprint up the stairs, ninjaing two-steps at a time while maintaining a high speed (seriously those stairs go up about 10meters high, and come out about 7 meters, I can do them in about 3 seconds; faster going downwards) and as I make it to the top of the stairs I notice a train leaving. Luckily it was heading in the opposite direction to where I wanted to go, but at the time that I was there it meant that all the workers were coming off the train and home from work. I had to dodge a very large number of people down a narrow corridor to make it to the ticket vendors. Luckily for me; I lived and made it to the vendors. I promptly purchased a return ticket ($6 to get to Sydney for a student, the heck is up with that!? No wonder nobody uses the public transport system in this state, it’s consistently late and way over-priced.) and headed down to the platform to wait for the arrival of the incoming train, which arrived at ~5pm.

The train-trip was largely uneventful, I’m sure a couple of ladies were either checking me out or wondering what I was doing out of my parents basement (I don’t actually live in a basement…); but other than that, nothing really to report on. it was ~6PM when the train arrived at Town Hall station. It’s lucky that the Myer store was only “7minutes” away according to Google maps. it lied, who were they timing when they made that measurement? the Trip was much closer to 4 minutes.

So I’m now at the Myer and powering to the top of the escalator maze that would ultimately lead me to my destination, the Nintendo Connection, the sixth and (from what I could tell) final floor of the complex. I reach the sixth floor and take a quick look at my surroundings; firstly, to ensure that there were no boss monsters around; and secondly, to get a decent look at Nintendo’s best marketing campaign ever. for those of you who don’t know about Nintendo’s best marketing campaign ever, I shall quickly explain it hence:

Rediculously beautiful ladies with gaming devices attached to their belts.

Picture that Phil took of Nintendo lady rep because when I was talking to them I forgot to ask for one… (Note, from the Sydney Launch Event ).

That is all… well, there were some dudes with the traits that can be considered handsome, but I’m probably not the best judge on that.

Anyways, I see this massive queue and I immediately go to join it. I walk about 75% of it before noticing everyone has some kind of neckband thing with some kind of herding marker attached to it.

Nintendo, I really ♥ you for this number!

I briefly ask myself how I could have missed it when a nice chap explained to me that some dude in black was handing them out back at the front. I head all the way back and engage in a conversation minigame with a female NPC. After a few minutes and a joke or two (high speechcraft, this will come in handy later in the story) I find out the location of the dude in black and get a cattle-tag off him. 150. That’s me, the same number Professor Oak claims that are number of Pokemon species, awesome! I take my tag, neck it and power  to what appears to be the end of the queue.

Before me sat and stood a small conglomerate of other interested parties (nerds) and maybe a nerdy couple or two. I asked them if it was the end of the queue, maintaining a high level of language that would get me killed at any other locale, to which they responded positively. Joy! Shortly after, another dude who was by himself approached, I’m not quite sure if he was tagless and I prompted him to get a tag, or if he already had a tag and joined in on the queue. anyways, we got along pretty well (though he didn’t seem to be too much of a nerd) and were talking and making jokes and observationalist comedy throughout the tedium of the queue. at certain points, during the time in which we were enqueued, one of the “Nintendo” reps would come around and let us know stuff and that. at around the 20 minute mark I tried to convince her that I was part of the Gaming Press and to let me and my compadre through. She went and asked somebody and came back with a no (Phil, I really need a business card. Make me some?).

We reached what seemed to be near the end of the line and our favorite rep gave us some free Fantales and Jelly-based lollies. MMmmmm. also, a reasonably attractive male rep came along with a 3DS to whet the appetites of those in the line. He was going to start previewing it to the people just behind us, had I not interjected with a witty quip which made the other cute lady rep laugh and give us a look first. Go me! the unit that we watched through had a pre-recorded version of Resident Evil playing. the graphics on that game are stunning! They’re almost identical to the 360 version of Resident Evil 5, which quite impressive for a handheld that not only has to produce detailed graphics but must also do it two-three times to produce the three-dimensional effect of the game! And the 3D, the 3D! the depth is amazing, it takes about 10 seconds for your eyes to merge the images, but after that; it’s amazing! seriously, it’s so hard to describe how amazing the tech is. Gameplay wise, it helps tremendously. not only can you accurately gauge the distance of objects, enemies and walls; but it also fits the game perfectly. Resident Evil could be much more scary with enemies popping way out at you, I know it helped the atmosphere in the level that was shown. After passing the 3DS’ around between our small party, we were finally allowed to move in and trial some games.

I quickly scanned the area for games that would interest me, all the Super Street Fighter IV 3DS ladies were taken, I finally settled on Kid Icarus: Uprising. the rep set it to hard mode and I had eight minutes to learn and beat the level (that’s what all the demo’s were locked to, we had 10mins play time all up). In the level I got to play in I was on foot and had to make my way somewhere other than where I started, while killing enemies along the way. the slide-pad is used for movement where the touch screen was used for aiming and the L-button for shooting. I have no idea if there were multiple control schemes, I didn’t want to waste time checking. the slide-pad movement felt very natural despite it’s odd-looking placement. the game itself was quite pretty, though it didn’t appear to be as pretty as Resident Evil or Ocarina of Time, and was absolutely amazingly fun to play. the added depth from the 3D really makes a huge difference in dealing with enemy locations and the game benefitted immensely from it. what didn’t benefit the game was the rep demonstrating the 3D slider being turned off while I was in the middle of a fight, nearly got me killed (FPS’ reflexes and partially photographic memory really helped there). Everytime you adjust the 3D your eyes take roughly ten second to recover from the trauma. Shortly after I took a ride on some kind of zip-line through the sky the games timer ended and I moved on to Ocarina of Time.

Me and my Epic 3DS! Note the sweatband, it’s totally a Zelda themed one.

I really didn’t want to play this game as I didn’t want to spoil the surprise for when I would eventually get it on release. But man, I’m glad I did. Enhanced graphics! 3D! Depth! Controls similar to the Gamecube versions, touchscreen inventory and gyroscopic aiming (optional); this would be the second most definitive version of Ocarina of Time (first being the N64 version, I don’t care what any of you say, LALALALALALALALALALALA~ can’t hear you). anyways, I picked up the unit and asked the dude how long the demo went for, he told me it was eight minutes long. I had two-minutes left, but I had completely forgotten about that fact. Finish the Deku-Tree in eight minutes? I’ve done it in less. I ask the guy if he wanted to see a Deku-Tree speed run, he announced to the crowd that I was going to attempt a world-first Deku-Tree speed run on the 3DS. I’m not sure if there was a cheer or not, but I knew I could do it. Slightly over a minute to go and I start the dungeon. Straight up the ladder, screw the dungeon map, who needs one of those!? Door, jump the thingy, slingshot get! Floor, aim straight up, hit the ladder, climb up, door. Backtrack to vines, kill the two spiders, climb up. Deku stick the Big spider, jump down, miss the web… GAH! Climb back up, ~45 seconds to go, hit the web, light the thingy, light the stick, burn the web, door, kill the deku scrub, ~10seconds to go, stop running you Deku! Times up. Damn…. Tried bargaining for more time, didn’t work.

I started to head out when I saw this really pretty “Nintendo” rep standing around all lonely, all the nerds ignoring her, so I struck up a conversation. I learned a few things. first, is that I might actually be slightly funny. Second is that they don’t actually work at Nintendo, they’re from talent agencies out-sourced as “crowd-control” and that third, she was really, really nice and seemed quite knowledgeable of the device and event. Where’d that guy go that I was in line with? I forgot to get his Facebook…

I promptly left for home, free 3DS neckband and cattle-label wrapped around my neck, and felt as though I had just, very briefly, been a part of the future of gaming.

Sidenote: Nintendo, more campaigns like this one please.

So all in all, the 3DS is an amazing technological marvel, it will be the future of handheld gaming and it is a universe of joy! I’m still feeling the glee two full days after playing.

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Origin Genesis X79

May 20, 2012

Origin already has one system on our performance desktop chart; consider its Genesis LGA 2011 X79-based rig to be an encore, as when your favorite band finally busts out your favorite song (and then some) after it’s bowed and exited.

This $4599 desktop (as configured) returns to the computing concert with a hex-core processor in tow. Origin has juiced up Intel’s Core i7-3930K from its stock-clock speed of 3.2GHz to a whopping 4.9GHz. Time to send in the water-cooler—Origin’s own “Frostbyte 360” cooling system, featuring a triple-bay radiator and three 120- millimeter fans—lest one’s desktop burst into flames.

The impressive overclock joins 16 gigabytes of memory and four solid-state drives configured in two separate 240-gigabyte RAID 0 arrays (one boots straight to the system’s 64-bit installation of Windows 7 Home Premium). No fewer than three Nvidia GeForce GTX 680 video cards grace the clean insides of the Genesis ’s custom BitFenix Shinobi XL chassis—eating up the entirety of the Intel DX79SI motherboard’s available PCI Express slots. While it’s surprising that Origin didn’t opt to water-cool its video cards as well, that move would likely have added still more to the new Genesis’s price.

The system price may seem steep, but it’s actually right in line with its class, especially when you compare the Genesis’s ’s performance in WorldBench 7 against its peers. The desktop’s score of 196 doesn’t lead the category—full-tower desktops like Maingear’s Shift Super Stock (205) and Primordial Computers’ Medusa (207) are technically faster. They’re also a lot pricier: For just under a five percent drop in performance, Origin’s Genesis arrives anywhere from $1896 to $3368 cheaper than the competition.

And this desktop keeps up on its gaming, too: its 154.8 frames per second on a Dirt 3 benchmark (2560 by 1600 resolution, high quality) is just a hair under the Medusa’s 156 frames per second. On Crysis 3 (same resolution, ultra quality), the Genesis outperforms both the Medusa and the Super Stock.

The Shinobi XL chassis looks absolutely stunning. Red highlights painted (or glowing) on the case’s front look even better than the case’s normal all-black façade. The system’s water-cooling setup forces its multi-format card reader and Blu-ray combo drive to sit in the bottom two 5.25-inch bays; you might be able to install additional devices into Genesis ’s two free screwless 5.25-inch bays, but it’ll be a pretty tight fit. four USB 3.0 ports rest near the top of this desktop’s front panel, joined by an additional USB 2.0 connector that Origin’s commandeered and boosted for faster recharging of connected devices.

The internal wiring job on the Genesis is practically flawless — that’s boutique craftsmanship for you. The medusa of SATA and power cables for the system’s four SSDs and single two-terabyte drive is well-hidden – you’re on your own should you choose to add two more drives to the systems’ final two free drive trays. A single blue LED light strip adorns the extreme left side of the case, a nice (but meager) complement to the case’s side-panel window. And you’ll definitely want to keep that side panel nice and shut. Even with it on, the Genesis is quite audible as a result of its beefy air- and water-cooling setup.

The Genesis’s rear might seem sparse at first, but that’s due to the complete (and acceptable) omission of any graphical connections for the system’s X79 motherboard. Two USB 3.0 ports join six USB 2.0 ports, optical S/PDIF, a FireWire port, two gigabit LAN connections and integrated 7.1 surround sound on the mobo itself. The systems tri-SLI setup delivers a whopping six DVI, three HDMI, and three DisplayPort connections. All that’s missing from this smorgasboard is some eSATA love, a fairly minor omission given the diversity of all the other connection types.

Origin didn’t bundle a mouse or keyboard with this review system, but you’re welcome to choose from a number of different products when configuring the system on the company’s easy-to-use website.

It’s difficult, if not impossible, to dislike Origin’s Genesis performance desktop. The price point is lower than the competition; the performance, practically top-shelf; the particulars, pleasing. It’s not the fastest overall system on the charts (barely so), but it offers one of the best combinations of features, construction, accessibility, and “wow” that you’re going to find, period. And this delightful desktop doesn’t even need a fancy new Ivy Bridge chip to get its point across, either!

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